![]() ![]() The Last of Us Part 2 is a frankly incredible achievement. A magnificent example of what is capable in the medium of video games. Fortunately, it’s almost all for the better, and the result is a game that is as diverse as it is challenging, with visuals that I can’t see being beaten until the new consoles hit, and a story that will raise some eyebrows but ultimately sticks the landing, in spite of how dark it can get. Whether it’s from a story perspective or a gameplay one, Naughty Dog haven’t been afraid to make some big leaps with this game. The Last of Us Part 2 makes some bold moves. The Last of Us Part 2 is a masterpiece that evolves the gameplay, cinematic storytelling, and rich world design of the original in nearly every way. The Last of Us left a memorable impression. From start to finish, this could be the best game on the PlayStation 4 - ever. It pulls you in and holds tight, forging a deeper connection with Ellie, her fellow survivors, and the hostile world in which they live. The Last of Us Part II is a stunningly beautiful and impeccably written story of family, consequences, horror, and loss. Naughty Dog's PS4 swansong is an astonishing, absurdly ambitious epic that goes far and beyond what we could have imagined for a sequel to an all-time classic. The Last of Us Part II is Naughty Dog’s magnum opus the result of years spent mastering its craft. The Last of Us Part II is a monumental achievement in video game storytellingĭeveloper Naughty Dog builds on its post-apocalyptic opus with The Last of Us Part 2, delivering incredible visuals and an emotional story. I loved the rhythms and structure of the game, and as one of the final big shows for the PlayStation 4 it makes me wonder why we’re even bothering with a “next generation” at all. I enjoyed plotting my way around, trying to minimise the amount of combat I needed to get into. I really loved the moment-to-moment movement of The Last of Us Part II. ![]() The Last of Us Part 2 is a game that’s going to be talked about for a long time to come, and with good reason. It is undeniably one of the best games I've ever played. The Last of Us Part II is an exceptional experience from beginning to end, uniting its gameplay and narrative into a cohesive unit while also delivering some of the best writing and acting seen in a video game to date. An astounding technical marvel, The Last of Us Part 2 deftly weaves diverse exploration and fun combat into the mix, resulting in a truly brilliant package. It’s far from what I anticipated, but crucially it did the work to get me invested. Even now, a week on from completing it, I’m feeling its weight. It’s gritty, heavy, and polished to a mirror sheen. The Last of Us Part 2 is uncomfortably real. At the same time, it is a game like no other and deserves to be played, if not enjoyed, by everyone with a Sony system The Last of Us: Part 2 is a brutal, bleak and relentless experience that gives players no chance to breathe or relax. The real question is this: when will films catch up with video games like The Last of Us Part II?Ĭan a slick, mainstream action game really reckon with the violence that drives it? The answer is yes - messily, but powerfully. Critics have been asking when video games would “grow up” for years. It’s an unflinching, impeccable example of how the medium can be used to propel the art form forward by employing the same visceral storytelling techniques and disturbing imagery you’d see from Oscar-nominated films. The Hollywood Reporter - Brittany Vincentīeautifully and even gruesomely crafted, The Last of Us Part II represents the pinnacle of what video games can be. ![]() ![]() While I appreciate the ambition, I just think there are too many failures in execution here to call the experiment a success. Its characters are surviving, but they’re not learning, and they’re certainly not making anything better. Part 2 ends up feeling needlessly bleak, at a time when a nihilistic worldview has perhaps never been less attractive. Like the nature consuming Seattle, or the outbreak consuming humanity, its ugliness overshadowed everything else. None of those accomplishments elevated or redeemed it for me. It’s a visually beautiful game that feels distinct to play, and the story it tells and how it tells it, at the most basic level, certainly pushes the edges of what games have done before. But a big part of me was left wondering if its creators just should have left well enough alone. I don’t regret the time I spent back in the world of The Last of Us. ![]()
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